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AI Insights · Timothy · October 2025

Top 5 Third Person Games in Sweden: Q3 2025 Performance

Discover the performance trends of the top third-person games in Sweden during Q3 2025, with insights into downloads, revenue, and active users.

Top 5 Third Person Games in Sweden: Q3 2025 Performance

In the third quarter of 2025, several third-person games experienced notable trends in Sweden on the unified platform, which includes data from both iOS and Android. Here's a detailed look at the performance of the top five games during this period.

Subway Surfers from Sybo Games ApS showed a fluctuating weekly revenue, peaking at about $736 in late June and experiencing a notable dip to $368 by late August. Downloads maintained a relatively steady range, with a high of 4.9K in late September. The game had impressive weekly active users, starting at 89K in June and ending around 74K in September.

Last War:Survival by FUNFLY PTE. LTD. witnessed a significant surge in weekly revenue, reaching over $398K in early July, before stabilizing around $150K towards the end of the quarter. Weekly downloads saw a gradual decline from 3.3K to 2.8K. Active users peaked at 11.5K in late July but decreased to around 6.7K by September.

Voodoo's Epic Plane Evolution had a steady increase in weekly revenue, with a peak of approximately $1.2K in late August. Downloads rose sharply mid-quarter, reaching a maximum of 3.5K in early September. The game consistently attracted more active users, climbing from 43K in June to 56K by the end of September.

Going Balls from SUPERSONIC STUDIOS LTD experienced modest revenue growth, peaking at $127 by late September. Downloads demonstrated a slight increase, peaking at 2.5K in early August. The game maintained a stable weekly active user base, fluctuating around 17K throughout the quarter.

Stumble Guys by Scopely, Inc. saw a decline in weekly revenue, starting at $1.5K in June and dropping to $742 by September. Downloads showed a downward trend, with a notable decrease from 1.4K to 1.1K. Active users fluctuated, starting at 15.3K and ending at 6.9K.

These insights are based on data from Sensor Tower, offering a comprehensive view of the gaming landscape in Sweden. For more detailed insights, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025